GIT – Book Description

Get thoroughly up to speed on programming, and learn how to create up-to-date user experiences for both handsets and tablets. With this book’s extensively revised second edition, you’ll focus on tools and programming essentials, including best practices for using 4 APIs. If you’re experienced with Java or Objective-C, you’ll gain the knowledge necessary for building well-engineered applications.

Programming Android is organized into four parts:

  • Part One helps programmers with some Java or iOS experience get off to a fast start with the Android SDK and Android programming basics.
  • Part Two delves into the Android framework, focusing on user interface and graphics class hierarchies, concurrency, and databases. It’s a solid foundation for understanding of how the most important parts of an Android application work.
  • Part Three features code skeletons and patterns for accelerating the development of apps that use web data and Android 4 user interface conventions and APIs.
  • Part Four delivers practical coverage of Android’s multimedia, search, location, sensor, and account APIs, plus the Native Development Kit, enabling developers to add advanced capabilities.

This updated edition of Programming Android focuses on the knowledge and developer priorities that are essential for successful Android development projects.

Table of Contents
Part I: Tools and Basics
Chapter 1. Installing the Android SDK and Prerequisites
Chapter 2. Java for Android
Chapter 3. The Ingredients of an Android Application
Chapter 4. Getting Your Application into Users’ Hands
Chapter 5. Eclipse for Android Software Development

Part II: About the Android Framework
Chapter 6. Building a View
Chapter 7. Fragments and Multiplatform Support
Chapter 8. Drawing 2D and 3D Graphics
Chapter 9. Handling and Persisting Data

Part III: A Skeleton Application for Android
Chapter 10. A Framework for a Well-Behaved Application
Chapter 11. Building a User Interface
Chapter 12. Using Content Providers
Chapter 13. A Content Provider as a Facade for a RESTful Web Service

Part IV: Advanced Topics
Chapter 14. Search
Chapter 15. Location and Mapping
Chapter 16. Multimedia
Chapter 17. Sensors, NFC, Speech, Gestures, and Accessibility
Chapter 18. Communication, Identity, Sync, and Social Media
Chapter 19. The Android Native Development Kit (NDK)

Book Details

  • Paperback: 564 pages
  • Publisher: O’Reilly Media; 2nd Edition (September 2012)
  • Language: English
  • ISBN-10: 1449316646
  • ISBN-13: 978-1449316648

Download ebook Programming Android, 2nd Edition direct link Oreilly.Programming.Android.2nd.Edition-www.gocit.vn.pdf

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